Do it really well and it’s possible to run the entire length of the field with a single character, but of course the higher-level AI will never allow that to happen. Key to success in this particular game is managing each player’s stamina for sprints, and knowing when to press the “dodge” button to avoid tackles and efforts to shove your player out of the way and steal the ball. I miss when football games were a simple, clean combination of pass, shoot and tackle commands. Unlike the more serious football games, you won’t need to memorise dozens of control inputs with Captain Tsubasa… which is a good thing. Captain Tsubasa, meanwhile, has real personality and charm going for it. I mean, sure, you can’t stare awestruck at a precise digital recreation of Neymar’s face, but since the real football games haven’t managed to emulate Neymar’s inability to stand up, that “realism” in the face mapping area doesn’t really mean that much, when you think about it. This humble little “arcade football game”, produced by a tiny team at Tamsoft for a fraction of the cost that EA and Konami’s monoliths are made with, is simply better entertainment. Who the hell needs FIFA and PES when you’ve got Captain Tsubasa to play now? Not me.
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